Dreadnaughts such as the Bismarck help spread terror and disruption
amongst enemy forces via their famous raids. When mixed with other
raiders such as the Tirpitz, chaos ensues. You are now about to
participate in these raids! Disrupt enemy operations with raids of
your own where possible, and protect our cities from enemy operations.
Hunt down enemy raiders when they are known to be out in force...
Use our own raids to disrupt the enemy as long as possible before
retreating home with our forces.
There are several major variations for this special mission, and
what you face for challenges depends on the specific variation for this
Be the Infamous Raiders...
For two variations you are in control of the famous raider
ships, and will either have a very large Bismarck battleship in your
control, or two smaller sister battleships under your control.
Several escorting warships will be located with your raiders.
The raiders are represented by flagship sized battleships, and
have the ability to repair themselves and nearby
units by 1 point per turn. They also
"neutralize" nearby enemy cities, preventing the enemy from
receiving Victory Points for ownership of those cities. These
raiders also "terrorize" both nearby enemy cities,
and neutral cities.
Your goal is to survive long enough to terrorize as many points
worth of neutral and enemy cities as you can during the mission.
Move near cities to terrorize them.
Standing in your way will be quite a few enemy ships
in determined pursuit of your forces, with blood in their eyes.
They will not stop till they see your raiding ships destroyed. Lucky
for you, their determination to track down your ships has increased enemy
radio traffic to the point where Central
Intelligence can easily report the location of these enemy ships to you.
Keep these pursuing ships focused on chasing you, lest they wander off and
start attacking your own home cities!
Or the Determined Pursuers...
The other two variations of this mission put
you in charge of chasing down prowling raiders, and
making your own cities and neutral cities feel safe
despite the raiders in the area.
When pursuing raiders, you will be given quite
a few extra forces at the start of the battle. Use
these extra ships wisely to both
chase down the enemy raiders, and to
satisfy the increasing demand for
patrols in your own cities and nearby neutral
cities. Central Ops will be
able to tell you the location of the leader ships
(flagship battleships) of the enemy raiding forces, but
not their various escorts.
The reputation of the raiders you face is so
great, and the damages wrought in the past so extensive,
that all of your cities and neutral cities on the map
are going to be demanding protection during this
mission. Each turn a certain amount of warships
will be requested across all non-enemy ports.
Keep warships totaling the desired
$$ in ports to meet this demand, and be prepared
for how desired patrols will increase throughout the
battle till the end of the mission.
The mission summary button and
floating mission menu in the game will display more specifics about
the desired patrol levels, and how well you are doing at
meeting these demands from turn to turn, along with a
summary of how you are faring at destroying the enemy
The mission button and
floating mission menu will describe how the reconnaissance is going.
Our long term position in this entire region may be affected by how
well you fair in these raider / anti-raider operations. It is vital
that you disrupt the enemy as much as possible, while protecting our own
interests in the area. The normal city conquest Victory Points you
take during this mission will be adjusted by how well you fare in
the mission goals. This adjustment is made to what would
otherwise be your normal cumulative VP total for the game.
For instance, if you fail to disrupt neutral or enemy cities, or
destroy enemy raiders, you
will usually be credited only 60% or less of your actual VP total.
If you manage to accomplish about 80% of
the mission goals, you will receive credit for 100% of your VP
total. Succeed in all the goals, and you
will be credited 120% or more of your actual VP total.
Specific Tips on how to execute the mission start here:
When playing the role of the raiders,
use your escorts to fend off submarines, as your flagship battleships will
be particularly vulnerable to them. Use the repair ability of your
raiders to keep your forces alive as long as possible. Use the
revealed location of chasing enemy forces to choose how to extend the life of your
raiders as long as possible. Be sure to try to terrorize two or more
cities at a time where possible, especially if you are forced to flee from
the warships chasing you. Lastly, remember that all of these chasing
ships will stay focused on your raiders until you destroy them all, or are
destroyed in turn. These forces can be used by the enemy to
devastate your other forces on the board if you do not keep them focused
on chasing your raider ships!
When in charge of tracking down enemy
raiders, be sure to send forces straight towards the raiders right
from the battle start. If you wait for the raiders to come to you,
they might receive reinforcements from nearby cities, and be all the
tougher to take on. When approaching the enemy raiders, beware their
escorts, as you will need to use conventional scouting methods to spot and
outmaneuver them. Providing the needed patrols for your own and
neutral cities will be tricky. Make a point of ending each turn with
as many warships in convenient city harbors along your way to destinations as possible. Try to avoid falling
behind on requested patrols, as each turn will bring an even larger patrol
request, though you will be able to "over-patrol" and catch up for
previous turns a bit.
Questions? Suggestions? Email firstname.lastname@example.org with your
feedback, questions, and suggestions!
This manual is broken up into sections explaining
how to play the game, how the program menus work, and
other details of interest to players of Lost Admiral
Returns. Start at the
top to find the
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