Every battle you fight will earn useful reward points to help you
in future battles. Use these bonuses to give you a needed edge in
tougher battles, particularly when helping to Save the Admiral.
Your rewards are accumulated and tracked separately for battles
you fight inside a "Save the Admiral" Campaign vs any battles you fight
outside of that Campaign.
Most common are "Reward Points":
Type: |
Initials: |
Used for: |
Limit: |
Perk Points |
pp |
Buying and improving Flagships |
none |
Clout Points |
pc or c |
Earning new flagship ability
modules |
none |
State Points |
st or s |
Used to attempt State Battles in
the STA Campaign. Also used to buy extra
turns for missions during STA Battles. |
30 max |
Bribe Points |
br or b |
Used in STA Campaign to make tough
battles a bit easier. Also used to buy extra
turns for missions during STA Battles. |
20 max |
Note that any reward points you earn past the
given limit for that type will "roll over" and be added
to your Perk Point totals.
You can also earn "Special
Plays" to use in tougher battles to give you
an edge:
Type: |
Initials: |
Used for: |
Limit: |
Call for
Reinforcements |
rein |
Gives you a group of new ships
somewhere on the edge of the current battle map. |
3 |
Spy |
spy |
Reveals the location of several
enemy ships |
3 |
Traitor |
trait |
Causes several enemy ships to
mutiny and join your side |
3 |
Saboteur |
sabot |
Sabotages several enemy ship's
engines, preventing them from moving on their next
turn. |
3 |
Influence |
inf |
Used on STA Campaign Map only -
Reduces the resistance of States next to States
you have already swayed to your side. |
none |
You will also earn "Flagship
Ability Modules" that are stockpiled until
you need them. You can have up to three of any
given power level and type of module. Modules
earned beyond this limit are converted to Perk Points.
See the "Flagship
Abilities" page for more information
on these modules.
Lastly, your progress
towards earning new Flagship Modules is
tracked in three categories simultaneously. All
Clout Points you earn from battles are counted
simultaneously towards these three categories at the
very end of battles. Each time progress is checked
on modules at the end of a battle, your newly earned
Clout points are added to your progress, and then zeroed
out. Note that Clout points earned from posting
Internet High Scores, or from bonus rewards on the STA
Campaign map will not be counted towards your new module
progress till the end of your next battle. See the
"Flagship
Abilities" page for more information
on these modules.
Questions? Suggestions? Email thurston@fogstone.com with your
feedback, questions, and suggestions!
This manual is broken up into sections explaining
how to play the game, how the program menus work, and
other details of interest to players of Lost Admiral
Returns. Start at the
top to find the
different sections.
If you have questions, please visit our forum and look for
help there.
If you find an error or omission in this manual,
please email us at
support@fogstone.com