enemy has challenged our fleet's honor! Defeat
our most infamous enemies no matter how craven or cowardly they may
be. Our most elite crews will be called upon to do this task no
matter what the odds. Command Central mustered up a few extra forces
to free up your core ships to concentrate on the duel at hand.
Formal terms for this honorable duel were
negotiated, and then quickly abandoned as hostilities
started across the entire warfront. As a result,
you will not know who's shoulders
the duty of protecting our honor has fallen onto
until the combat action starts!
So be prepared to cover all bases
during the coming chaos.
Most attention in this duel will be placed on the
most dastardly and infamous ships
of the enemy. These enemy ships will have
the most dirty history for doing injustice to us during
this long war, and must be sought
out and dealt with once and for all.
Sometimes the entire enemy war fleet will be so bad in
reputation that we will need to bring retribution to any
and all enemy ships that can be found.
Depending on circumstances, you can expect to have
the burden of this fight placed squarely on the
most elite ships in our fleet.
These ships will be the ones that need to prove our
valor and tackle the enemy in close quarters to win the
Sometimes the core ships of our fleet will be too
scattered to respond to this call for duty, so your
entire fleet will have to do the job of
hunting down the scummiest of the
enemy ships to render justice for our forces.
Because of the recent hostilities, forces on both
sides have yet to leave their home
ports, so you will
sometimes need to travel quite a ways before you
can engage the key units of the enemy. Push hard
and fast to reach these critical ships, because the
morale of our forces is riding on this, and
delay can only bring disaster
through lower and lower morale... Avoiding the
fight will only bring disaster to the honorable names of
our war ships.
Indeed sometimes the fleet's attention and morale
will be so focused on the most infamous enemy ships
known, that you may be expected to
track down and destroy ships in the farthest reaches of
this war zone. Luckily these infamous ships
often inspire reports from spies and neutral parties
about their location, allowing you to track their
movements even when your forces are not yet able to
The mission button and
floating mission menu will describe how the duel is going.
Because this mission is so important to our navy's
morale, the normal city conquest Victory Points you
take during this mission will be adjusted by how well you fare in
the dueling action. This adjustment is made to what would
otherwise be your normal cumulative VP total for the game.
For instance, if you fail to destroy any of the enemy involved, you will usually be credited only 60% or
less of your actual VP total. If you manage to destroy 80% of
the enemy in question, you will receive credit for 100% of your VP
total. Find and destroy all of the enemy in question, and you
will be credited 120% or more of your actual VP total.
Specific Tips on how to execute the mission start here:
You will not know what ships are involved in this duel on your
side and the enemy side until your first movement turn. So be
careful during the unit selection stage of the battle...
Keep your force selection fluid so you can
respond to any situation that comes up as a result of the demands of
Once you reach the first movement phase,
you will be able to see what kind of enemy ships you must destroy
(either specific ships, or any / all enemy ships you can reach). You
will also know if your entire fleet is involved in this duel, or just
certain elite units.
To earn credit for destroying the enemy in this duel of honor,
you will need to use your designated ships to attack the designated enemy
ships. Only the damage you do with these
designated ships will count towards the duel results. I.E. if
you are assigned elite units, and they have been ordered to hunt down the
most infamous of the enemy, only attacks by your elite (mission) ships
against the enemy infamous (mission) ships will count as dollars of
destruction. Similarly, different twists might count the damage done
by your mission ships to any enemy ship. Or perhaps any of your
ships will be able to help kill the specific enemy mission ships for the
The enemy's most infamous ships and crews
can be quite cowardly and craven at times, so they may not
cooperate with the code of honor one would expect in a duel. They
may run away from your forces, or simply hang out in distant city ports,
forcing you to bring the fight to their location.
Fortunately Intel Ops for our side have been
able to track the most infamous enemy forces from
time to time, and will pass a steady flow of spotting reports to
you. Use these reports to scout out the location of enemy forces in
question, and head in their direction as soon as possible, before time
runs out for defending our honor!
Note that during combat, larger ships fire first (such as
Carriers, Battleships, and Cruisers). Damage from these larger ships
will be applied first, and may affect the overall
credit of doing damage for the duel. I.E. If both sides have
designated mission ships for the duel, and a non-mission ship Battleship
fires at an enemy mission ships, that damage will NOT count towards the
So be careful to defend the honor with
the right ships!
Also note that the bonus damage applied from
any carrier to an honorable dueling attack will count towards the
mission victory. So you can use non-mission carriers to help mission
ships doing their attacks. BUT the attack must still come from the
right kind of ship for this duel, so the damage bonus from any designated
mission-carrier available to you will only count if the ship being aided
is also a mission ship...
Note that tactical quandaries
will come up during these duels... Enemy mission ships may be out of
reach of your own mission ships, but those same enemy mission ships are
about to attack your other forces... What do you do? Retreat from
those specific ships with your forces, to allow your own mission ships to
come forward and attack next turn? The enemy
rarely cooperates gently with such complex maneuvering, but duty does
Questions? Suggestions? Email firstname.lastname@example.org with your
feedback, questions, and suggestions!
This manual is broken up into sections explaining
how to play the game, how the program menus work, and
other details of interest to players of Lost Admiral
Returns. Start at the
top to find the
If you have questions, please visit our forum and look for
If you find an error or omission in this manual,
please email us at